3D Model // Texturing // Lightning // Render
2018
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Hey there, here is my personal project of the Gameboy Color 1998.
The goal of this project was to model a console of my choice, on Alias, using only reference image find on the web and making it as close as the real object. So I modeled everything except the cartridge.
Renders were made on Octane Render inside of Cinema 4D.
~6min each -1920x1920px - 2000 samples on Pathtracing channel - Single GTX 1060.
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- Alias visualization -
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- Clay renders -
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- Different originals colorways of the Gameboy Color -
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- Money Shots on each colorways -
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THANK YOU !